Tools
Damage calculator
Skill power & attack multipliers · Element chart with same-type resistance · Random factor min–max variance
Attacking Pal
Choose attacking Pal...
CHANGE
Active skill
NeutralPower: 0Shot
Defending target
Estimated damage range
—–—
Over 0.9 to 1.1 random damage rollDamage pipeline breakdown
Damage core multiplies base power with element scale, same-element bonus, level factor, defense divisor, and active skill coefficient.
Base product (Attack × Power)—
Element match effectiveness—
Same element as attacker—
Attacker level factor (√(Level + 1))—
Target defense divisor (÷ Defense)—
Pal skill constant multiplier0.8
Sleep status multiplier×1.0
Higher wild level penalty—