Creates acidic clouds that
pour down acid rain on enemies. LongWetness +100 | Water | 120 | 8s |
Sends out sharp blades of air in a fan shape. Long | Neutral | 160 | 8s |
Quickly fires a burst of highly pressurized air. Long | Neutral | 40 | 2s |
Generates several dark vortexes around the enemy. LongDarkness +100 | Dark | 400 | 20s |
Hurls a high speed ball of water
at an enemy. LongWetness +35 | Water | 40 | 2s |
Mows down the area in front with a beam imbued with dragon power.
The area struck by the beam will also explode after a short delay. LongBurn +100 | Dragon | 350 | 16s |
Fires an energy bullet imbued with dragon power at the enemy's location.
Upon impact, the bullet shatters and creates a frontal long-range explosion. MidBurn +100 | Dragon | 200 | 12s |
Summons a sharp ice lance
under an enemy. LongFreeze +100 | Ice | 120 | 8s |
Fires numerous bubbles
that slowly pursue an enemy. MidWetness +100 | Water | 80 | 4s |
Focuses energy into the body and scatters poison orbs in all directions. ShortPoison +100 | Dark | 160 | 8s |
Fires an energy orb infused with draconic power at the enemy.
The orb causes a wide-area explosion upon impact. LongBurn +100 | Dragon | 400 | 20s |
Drops a meteorite straight down,
generating a shock wave around the impact area. LongBurn +100 | Dragon | 180 | 8s |
Drops countless meteorites,
generating an array of shock waves. LongBurn +100 | Dragon | 700 | 30s |
Panthalus's exclusive skill.
Generates a multitude of bubbles around the enemy to surround and attack them. LongWetness +100 | Water | 200 | 12s |
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack. LongIvyCling +100 | Grass | 500 | 24s |
Fires off dark energy
that homes in on an enemy. LongDarkness +102 | Dark | 120 | 8s |
Unleashes a sphere of darkness
that slowly tracks down an enemy. ShortDarkness +50 | Dark | 50 | 2s |
Hurls an energy ball imbued
with dark energy at an enemy. LongDarkness +20 | Dark | 70 | 4s |
Charges dark energy before
blasting enemies with a powerful beam. MidDarkness +100 | Dark | 450 | 20s |
Fires a menacing ball of dark energy that pursues enemies. ShortDarkness +100 | Dark | 600 | 30s |
Fires high-speed dark orbs in a fan shape,
spreading as they travel. LongDarkness +35 | Dark | 60 | 4s |
Quickly discharges dark energy,
damaging those around it. ShortDarkness +50 | Dark | 80 | 4s |
Creates numerous lumps of ice that are
consecutively dropped on a foe's head. LongFreeze +100 | Ice | 600 | 30s |
Fires a high-pressure stream of water forward.
After a short delay, the stream branches off to the left and right. MidWetness +100 | Water | 250 | 12s |
Creates two huge ice blocks
and fires them at the enemy one after another.
On impact, it also shocks those close by. LongFreeze +100 | Ice | 700 | 30s |
Exhales breath imbued with draconic energy,
dealing continuous damage to those in front of it. ShortBurn +100 | Dragon | 160 | 8s |
Hurls an energy ball imbued
with draconic energy at an enemy. LongBurn +35 | Dragon | 40 | 2s |
Summons numerous small meteorites
and launches them at an enemy. LongBurn +45 | Dragon | 600 | 30s |
Quickly discharges draconic energy,
damaging those around it. ShortBurn +50 | Dragon | 80 | 4s |
Quickly discharges electricity,
shocking those around it. ShortElectrical +103 | Electric | 80 | 4s |
Fires countless volcanic bombs into the sky.
After a while, the bombs rain down around their originator. MidBurn +100 | Fire | 450 | 20s |
Creates a giant ball of flame and hurls it at an enemy.
The ball explodes over a wide area upon impact. LongBurn +100 | Fire | 600 | 30s |
Hurls a ball of fire
straight at an enemy. LongBurn +50 | Fire | 40 | 2s |
Shoots a fireball toward an enemy.
The fireball explodes after a short distance,
generating smaller fireballs that spread forward. MidBurn +100 | Fire | 80 | 4s |
Creates multiple spheres of fiery energy,
from which countless fireballs shoot towards the enemy. LongBurn +100 | Fire | 300 | 16s |
Shoots flames at an enemy,
dealing continuous damage. ShortBurn +100 | Fire | 160 | 8s |
Creates a wall of flames at the enemy's location.
The wall of flames will remain for a while,
and deal damage to the enemies it touches. LongBurn +100 | Fire | 250 | 12s |
Fires three flaming arrows in succession
that home in on an enemy. LongBurn +102 | Fire | 120 | 8s |
Generates two flaming tornadoes on either side
before launching them at an enemy. MidBurn +65 | Fire | 200 | 12s |
Enshrouds an enemy in a frigid blast of air,
dealing continuous damage. ShortFreeze +100 | Ice | 160 | 8s |
Fires three balls of malice
that relentlessly pursue an enemy. LongBurn +102 | Dark | 200 | 12s |
Generates two tornadoes on either side
before launching them at an enemy. MidIvyCling +65 | Grass | 200 | 12s |
Fires a dark energy projectile
that accelerates over time. LongDarkness +20 | Dark | 40 | 2s |
Creates a wide explosion of light
at the enemy's location and around it. Long | Neutral | 700 | 30s |
Punch with conviction; believe in the power of the fist. Short | Neutral | 12 | 1s |
Shoots pressurized water at extreme velocities,
sweeping over a wide area in front of it. MidWetness +100 | Water | 450 | 20s |
Mows down the frontal area with a blast of compressed water.
The area struck by the blast erupts with water after a short delay. LongWetness +100 | Water | 350 | 16s |
Charges destructive energy before firing
a high-powered beam forward across a wide area. Mid | Neutral | 450 | 20s |
Throws icicles in a wide area from under the enemy's feet. MidFreeze +100 | Ice | 700 | 30s |
Creates a crescent blade of ice
and hurls it forward. LongFreeze +50 | Ice | 80 | 4s |
Creates ice lances in the air
that fly towards enemies. MidFreeze +102 | Ice | 40 | 2s |
Creates a wall of ice that rises from the ground.
The ice wall remains standing for a while,
and breaks after taking enough damage. LongFreeze +100 | Ice | 200 | 12s |
Generates pillars of ice that move in a straight line in three directions. MidFreeze +100 | Ice | 300 | 16s |
Generates multiple sharp ice blocks in the sky
and fires them at the enemy. MidFreeze +100 | Ice | 250 | 12s |
Creates a giant lump of ice and hurls it at an enemy.
It deals damage to those in the surrounding area upon impact. LongFreeze +100 | Ice | 450 | 20s |
Infuses the surrounding ground with energy,
causing it to explode after a set amount of time. ShortBurn +100 | Fire | 500 | 24s |
Acts as a lightning rod, calling down thunderbolts
that electrocute the surrounding area. ShortElectrical +100 | Electric | 300 | 16s |
Generates a column of water that travels in a straight line. MidWetness +100 | Water | 160 | 8s |
Generates a lightning bolt
that moves forward in a line. MidElectrical +100 | Electric | 160 | 8s |
Takes aim at an enemy before
firing a super high speed laser. LongElectrical +100 | Electric | 140 | 8s |
Hurls sticky mud
at an enemy. LongMuddy +50 | Ground | 40 | 2s |
Generates a fog of poison in front,
causing the opponent to become poisoned. ShortPoison +9999 | Dark | — | 30s |
Hurls poison sludge
at an enemy. LongPoison +100 | Dark | 30 | 2s |
Charges a massive amount of energy
before firing a large destructive ball. Long | Neutral | 120 | 8s |
Charges energy into a focused blast. Mid | Neutral | 80 | 4s |
Mid | Neutral | 600 | 20s |
Long | Neutral | 400 | 20s |
Short | Neutral | 200 | 20s |
Utilizes gravity to deprive enemies of their freedom,
then slams them into the ground from high above. Long | Dark | 700 | 30s |
Unleashes a sphere of light that slowly tracks down an enemy.
As it nears its target, it splits into countless light bullets that strike all at once. Long | Neutral | 700 | 30s |
Shoots countless wind swords
that fly straight towards the enemy. LongIvyCling +35 | Grass | 400 | 20s |
Charge the power of lightning to the limit
and fires multiple simultaneous electric shocks at the enemy. MidElectrical +100 | Electric | 600 | 30s |
Generates lightning strikes that travel
in a straight line in all directions. MidElectrical +100 | Electric | 500 | 24s |
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly.
Can ricochet up to four times. LongIvyCling +100 | Grass | 400 | 20s |
Generates waves that surge around the enemy from all sides.
They converge and explode at the center, erupting into a column of water. LongWetness +100 | Water | 500 | 24s |
Shakes the ground and lifts a massive boulder into the air. LongMuddy +100 | Ground | 600 | 30s |
Generates a sharp rock spear
under an enemy. LongMuddy +100 | Ground | 400 | 20s |
Generates spiny thorns that chase an enemy
along the ground, piercing them from below. LongIvyCling +100 | Grass | 250 | 12s |
Sprouts sharp roots
in and around the enemy's location. LongIvyCling +100 | Grass | 300 | 16s |
Generates two sand tornadoes on either side
before launching them at an enemy. MidMuddy +65 | Ground | 200 | 12s |
Creates multiple sand tornadoes.
The tornadoes continuously spin in circles. LongMuddy +100 | Ground | 500 | 24s |
Erupts massive pillars of water beneath and around the enemy. LongWetness +100 | Water | 600 | 30s |
Fires a volley of hard seeds
at enemies in front of it. ShortIvyCling +100 | Grass | 80 | 4s |
Launches a deadly seed.
If it hits an enemy, the seed explodes. LongIvyCling +100 | Grass | 120 | 8s |
Risks its life to cause a violent explosion.
Becomes incapacitated afterwards. ShortBurn +100 | Neutral | 300 | 16s |
Risks its life to cause a violent explosion,
but receives the honor of falling in battle. ShortBurn +100 | Grass | 300 | 16s |
Risks life to cause a massive explosion.
Those who perish for their duty become glistening stars in the night sky. ShortBurn +100 | Neutral | 1200 | 60s |
Creates a giant ball of darkness
and hurls it at an enemy. LongDarkness +65 | Dark | 300 | 16s |
After aiming at the enemy,
fires multiple ultra-fast lightning lasers. LongElectrical +100 | Electric | 600 | 30s |
Charges solar energy before
blasting enemies with a powerful beam. MidIvyCling +100 | Grass | 450 | 20s |
The user fires three high-speed blades of wind
in quick succession that fly straight at enemies. LongIvyCling +35 | Grass | 160 | 8s |
Releases lightning orbs in a fan shape,
spreading as they travel. LongElectrical +100 | Electric | 50 | 2s |
Generates stars around the enemy that explode on contact.
Stars also explode after some time. Long | Neutral | 400 | 20s |
Fires a barrage of stones forward. LongMuddy +100 | Ground | 80 | 4s |
Drops meteorites one after another,
generating shock waves around the impact areas. LongBurn +100 | Dragon | 450 | 20s |
Generates lightning that strikes
an enemy three times from above. LongElectrical +103 | Electric | 200 | 12s |
Digs up a boulder
and hurls it at an enemy. MidMuddy +35Stun +20 | Ground | 120 | 8s |
Fires an electric ball
that slowly pursues an enemy. MidElectrical +50 | Electric | 100 | 8s |
Charges electric energy before
blasting enemies with a powerful shock. MidElectrical +100 | Electric | 450 | 20s |
Creates two balls of electric energy
that fire numerous lightning orbs at enemies. LongElectrical +100 | Electric | 120 | 8s |